While stunningly-rendered photorealistic cars isn’t new to the race game, Ghost Games has delivered an excellent stable of cars, hot rods, trucks, buggies, sedans, and more. As impressive as the previous installments have been, Ghost Games has outdone themselves here. Motion blur when I kicked off my nitrous boost was often punctuated by a shower of sparks as my car rubbed paint with other racers. Cracked asphalt roads, dust and debris as my tired ripped through the desert landscape, and a stunning horizon with zero pop-in was brought to life with some of the best lighting and shadow work the series has ever seen. Running in beautiful 4K/30fps on PlayStation 4 Pro consoles, the first and most immediate thing I noticed was just how gorgeous the game looked. No pre-built experience, and no PR trickery - just load and play. Starting off our day with the game, the team turned us loose from the very beginning of the experience. The team delivered on all of those requests and much more. Most of all, they wanted to build their cars and customize them cosmetically and under the hood. They’d also requested something more akin to blockbuster movies like The Fast and the Furious-style racing where arcade racing can make you feel like a badass behind the wheel. Fans (like me) had been requesting the return of a story-driven experience, instead of focusing so hard on multiplayer and open-world. It was immediately clear that Need for Speed Payback was built directly from the experience gleaned from the previous two titles.
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